Mental Ray and Maya, its a love hate relationship, both need each other but its like a bad marriage. :p … More
Category: Production Bible
Use Zbrush to mirror and correct blendshapes
everything must be in the original position of the original masterblenshape geo, dont move it. – Open the blendshape – … More
Zbrush to marmoset toolbag – Baking Normals
zbrush_marmo_baking_johnchen Here is a quick guide to baking out your normal maps from Zbrush into Marmoset Toolbag. Which worked for … More
Batch rendering problems with Animated shader attributes using Mental Ray
Maya batch rendering with Mental Ray when you have keyframed shader attributes that have set driven keys on them will … More
What is the Falloff parameter in misss_fast_skin_maya
Posted this question on my Facebook which Zap Anderson kindly answered for me. ( Thanks also to Jenni O’Connor for … More
Cerebus Film – Wizard shading and detailing
Update: I reshaded the wizard using mental ray, since this is what the production will be using as their main … More
Hedge bursting: A behind-the-scenes-making-of tutorial
Had a few people wondering how I created the simulation for the above scene from Cerebus Film, so I sat … More
Statue destruction simulation & composite
Finally got around to finishing up this scene, here is a test render with low quality settings. The complete scene … More
Workflow & breakdown for THE RAT using Vrayfur & VrayMtlHair3
Download PDF Version Here is a breakdown of the workflow used in making the Rat including tips on using Vrayfur … More
Ironman Dojo – Mocap rig test
Prepping for a new 2012 showreel piece which will feature the man in iron, rigged with HumanIk in maya with … More