Over the last few weeks I have been developing a Zbrush project which generates a posable and sculptable basemesh model.
From my experience working with a solid watertight basemesh has its limits, due to polygon stretching and resolution.
My goal was to create an accurate male model based on planar forms, which will allow the artist to pose easily and sculpt ontop to refine detail and character.
I plan to release this model and zbrush project for purchase soon, stay tuned for more details.
In the mean, check out a test post OBJ. http://bit.ly/freeavrgman