Maya SSS trap for young players

Been playing around with Mental ray’s sss_fastSimple in maya 2012 and came across something that everyone should know about when making sss shaders.

The option “SCREEN COMPOSITE” is very important option to try turning off if you are finding your SSS shader is coming out grey instead of full color. This option effectively CLAMPS the color values during the render, and is ON by default. I really dont understand why this is on by default, but as you can see from the image above, the left side represents the OFF function, with full red saturation. While the right side you can clearly see a lot of grey clips…

So remember, if your render is turning out weird, try switching this off. Also another option to keep an eye out on is the SALE CONVERSION. You can read more about it from this great collection of Maya tips

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