Cerebus Vs Skeleton Warrior – Composite and Color progress

I should be chillin out after the intense 6 month production of Anomaly, but I just cant get enough of VFX work, so started compositing and color correcting the a new scene from Cerebus 3D. The video above is the final render, but not the final composite, just testing out some color combinations. AO pass is on render and should really help bring out the two characters and floor contacts. I love working with CG, but I wish soon I can get paid doing it. 🙂

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