seagull – full pipeline speed production

seagull 3dProduced this little seagull while I was on work experience, all up it took me 2 days to complete, from modeling, sculpting, texturing, rigging and skinning. Used Maya and Mudbox.
seagull mudbox

Not really meant for close ups, but it does hold up quiet decent if I have normal and displacement maps on.

Tommorow is my last day on work experience, back to Anomaly I guess!

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