3d Holographic simulation in Maya

Made this on the weekend with Maya 2010, custom shaders with HUD projections. The way the projections are setup means it can be animated using flat 2d images.
This is inspired by the Holodeck in Avatar and also Final Fantasy Spirits Within.

Heres the HD Video on Youtube.

Also on my Vimeo channel.

The animation was rendered in Maya Software with surprisingly fast speed. What I am discovering is that Maya software is really good for effects driven renders, lots of color, lighting information can be rendered quickly. However Mental Ray is great for photo realistic renders and generating advanced lighting environments.

The animation was comped in Autodesk Toxik / Composite, with only a zdepth blur applied using a luma pass.

Any questions or feedback, feel free to add to comments.


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